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CTS Courses

Construction Technology Studies

Construction Technology 10 

This is an introductory construction class designed to implement identification of tools, materials, and basic safety procedures used in the construction industry. Some important items covered which are essential in this trade are measurements, proper cutting methods, safe environments and pre-requisites for intermediate and advanced construction modules.

INTRODUCTORY MODULES INCLUDE:

Con 1010
- Construction Tools & Materials – Prerequisites for all construction modules
- Text book - Modern Carpentry: Units 1–5
- Safety Test

Con 1070
– Building Construction (Group Project) – Prerequisite for all
construction modules.
- 16 x 20 Model Garage (Scale 1:12)
- Power Point Presentation

Con 1120
- Project Management – Prerequisites for all Cabinetry modules.
- Student initiated plan of a project
- Build Project – i.e. Long Board

Con 1130
- Solid Stock Materials
- Used to construct student initiated project
- Oak/maple/walnut etc.

Con 1160
- Manufactured Materials
- Used to construct student initiated project
- Plywood, particle board etc.

Con 1140
- Turning Operations (Optional)
- Wood Lathe
- Mallets/Table legs etc.

Con 1180
- Mold Making & Casting
- Part of Model Garage Group Project
- Garage Foundation

 

Construction Technology 20 

This construction class is designed to use skills acquired in construction 10 to practice and enhance abilities using hands on practices as well on task instruction to build projects (instructor initiated and/or student initiated) that further student enhancement in construction techniques. The intermediate level is a combination of Cabinetry/Furniture modules as well as carpentry modules which are dependent on the projects chosen. Some important items covered which are essential in this trade are measurements, proper cutting methods, safe environments.


INTERMEDIATE MODULES INCLUDE:
Con 2020 – Concrete Forming
Con 2035 – Floor Framing Systems
Con 2045 – Wall Framing Systems
Con 2050 – Roof Structures 1 (Framing and Finishing)
Con 2060 – Exterior Finishing (Door, Window, Siding)
Con 2120 – Multiple Materials
Con 2130 – Furniture Making 1 (Box Construction)
Con 2140 – Furniture Making 2 (Frame & Panel)
Con 2150 – Finishing & Refinishing
Con 2160 – Cabinetry 1 (Web & Face Frame)
Con 2170 – Cabinetry 2 (Door & Drawer)
Con 2180 – Wood Forming

Construction Technology 30 

This construction class is designed to use skills acquired in construction 10 & 20 to practice and enhance abilities using hands on practices as well as on task instruction to build projects (student initiated) that further student enhancement in construction techniques. The advanced level is a combination of Cabinetry/Furniture modules as well as carpentry modules which are dependent on the project chosen. Students are expected to work independently or in groups to solve problems in the projects they are constructing.

ADVANCED MODULES INCLUDE:
Con 3040 – Stair Construction
Con 3050 – Roof Structures 2 (Framing & Covering)
Con 3060 – Doors & Trim
Con 3070 – Floor Covering
Con 3130 – Furniture Making 3 (Leg & Rail)
Con 3140 – Furniture Making 4 – (Surface Enhancement)
Con 3160 – Cabinetry 3 (Cabinets/Countertops)
Con 3170 – Cabinetry 4 (Layout & Installation)
Con 3210 – Framing Systems 2 (Floor, Wall & Ceiling)

Computer Programming

Computer Programing 10/20/30

Coding is fun. In computer science, students go from learning the basics of algorithms to a specialization in one of many different areas. Some students want to earn big dollars doing big data, while others want to develop games, and still others want to do web development. Regardless of where your passion lies, you can build a strong foundation in Computer Science. Whether you want to learn C#, JavaScript, Python, or even multiple languages, the choice and self direction will give you the freedom to pursue whatever you’re most excited to
learn.

Disability Studies

Disability Studies 30 

Students with disabilities will learn alongside non-disabled students, exploring the social context and lived experiences of people with disabilities. Themes will include understanding disability, disability in the community, disability in popular culture, and disability rights and leadership. A focus on first-person narratives will develop student understanding and agency. Students will receive CTS credits for this course. This elective course is available to students in grades 11 and 12 and can only be taken once.

Digital Media

Click here to check out projects from current and past Chinook students.

Digital Media 10, 20, 30

Digital Media is a series of 10, 20, and 30-level CTS courses focused in a variety of areas of study; Graphic Design, Photography, 2D and 3D Animation, Web Development, Audio Production, Video Production, Digital Art, UI/UX Design, and more! Due to the module-based structure of the class, Digital Media offers ample opportunity for senior students to design, create, and execute their own project ideas. 

Digital Media is a largely project-based course rooted in design theory and project development. Students are required to complete two mandatory modules (Visual Composition & Graphics Tools) before choosing their own project work - it is expected students complete a minimum of 5 modules per semester. 

Mandatory modules: 

Visual Composition (COM1005) - Students will learn to employ fundamental elements and principles of design and gain a strong foundational multidisciplinary experience in preparation for upcoming modules. 

Graphics Tools (COM1035) - Students are introduced to the basics of computer graphics (vector and raster), and the foundational skills for Adobe Photoshop and Adobe Illustrator. 

Digital Media students will have access to the entire Adobe suite while on campus at Chinook High School, this is made possible through a $15 school fee for the semester-long course. 

(Note: 5 30-level credits in Digital Media are approved as a 5th course requirement at the University of Lethbridge)

For more information, the course syllabus can be located here.

Fashion Studies

Fashion Studies 10, 20, 30

Fashion Studies is not just about sewing, it is about creativity, design, inspiration, and the pure fun of making things. When you register in Fashion Studies you will be introduced to the many different elements of fashion, including sewing, design, pop culture, illustration, upcycling, quilting, outerwear, active wear, costume making/cosplay, digital vinyl cutting, knitting/crochet, beading, embroidery and other textiles arts, just to mention a few of the 52 modules available!

You can earn as many credits as you want by working on your choice of projects and interests. Skills learned in Fashion Studies cross over to many other disciplines so its a great way to learn new skills while having fun and doing something different. There is also opportunity to create new and exciting projects with other CTS areas (think Digital Media, Esthetics, Sports Performance, Food Studies etc.) Here are some examples of the courses/module available:

Sewing and Production – Sewing Fundamentals and Garment Construction,
Speciality Fabrics, Active wear, Knitwear, Outdoor Clothing, Tailoring, Creating Home Décor, Pattern Drafting, Flat Pattern, Pattern Couture

Design and Illustration – Fashion Illustration (3 credits available), Couture, Draping, Creators of Fashion

Fashion Promotion, and the “Why,” of Fashion– Merchandising, Retailing, Fashion Dynamics

Costume and & History - Creative Costuming, Theatrical Costuming, Evolution of Fashion, Cultural Fashions, Fashion History

Textile Arts – Fashion Dynamics, Digital Embroidery, Surface Embellishment,
Wearable Art, Textile Arts

FAS Projects - these are open projects that may crossover into other CTS areas. Some examples include Fashion Film Projects, Fashion Zines, History of Makeup, Fashion and Cooking Trends, Clothing Research for Sports Performance, Digital Fashion.

Discover what Fashion Studies can do for you. It is a program “tailor made,” just for you – lots of freedom and choice in projects! Join in at any level – the possibilities are endless!

 

Fashion Media Technology 10, 20, 30

Like Fashion? Art? Digital Media? Learn digital technology through the Fashion
industry! Create professional looking digital illustrations, collages, trend boards,
technical drawings, textile designs, and more. These skills are not only useful for
fashion, but for many fields, including communications, art, engineering, new
media, interior design, business, education and more! Instruction for

Fashion Studies 9

Fashion Studies is not just about sewing, it also includes learning about textile arts, like knitting or crocheting, or fashion design and illustration and textile fibres.  In this level students are introduced to the basic sewing principles, sewing machine, ironing, sewing tools and practices.  Students have a choice of sewing projects and work independently.

Fashion Studies is not just for girls, boys need to learn how to operate a sewing machine and sew, too. There is lots of opportunity to learn new skills in Fashion Studies, so come and try it.

Financial Management

Financial Management 10, 20, 30

Financial Management is a series of 10, 20, and 30-level CTS courses focused on personal financial information, personal taxation, investment planning, and accounting. Students will work directly with a variety of apps and software to learn the basics of budgeting, how to use SimpleTax/Wealthsimple Tax, Robo-Advisors, and more! A six-week investment challenge is also organized for students to explore their interests in various index funds and ETFs. The course is broken down into modules, which will be completed in order. Each module is worth one credit, and it is expected that 5-6 of these modules will be completed in a semester. A series of mandatory modules must be completed in a student's first semester: 

Financial Management (1st semester): 

FIN 1010 - Personal Financial Info 

FIN 2060 - Personal Taxation 

FIN 3080 - Personal Investment Planning 

FIN 1015 - Accounting Prep 

FIN 1020 - Accounting Cycle 1 

Students who choose to pursue Financial Management for a 2nd or 3rd semester will have the opportunity to choose from a variety of intermediate/advanced accounting modules, or develop personal learning projects in the Financial Management area of their choice. 

 

Open Design and Entrepreneurship

Open Design and Entrepreneurship is a class that spans across the CTS clusters to explore the many creative industries and small businesses in today's economy. Students will start with one common module then will get to choose theirarea of study. These areas may include, but are not limited to, aesthetics or cosmetology, interior design or architecture, horticulture, soft or hard product design (shoes! skateboards! backpacks! jewellery! hats!), costume or cosplay, tshirt graphics and branding, as well as marketing and entrepreneurship. Great for students that are full of ideas and would like to explore the many opportunities in business and industries that require creative thinking.

Food Studies

Food Studies 10, 20, 30

This course sequence enables students to develop a broad interest in foods in such a way that they are motivated to continue practicing and learning about food.  Students will cultivate their individual talents and interests through the study of Food Basics, Contemporary Baking, Meal Planning I, Fast & Convenience Foods, Snacks & Appetizers and Canadian Heritage Foods.

Food Studies 9

Students are introduced to the basics of food preparation and sanitation in Food Studies 9.  Students develop knowledge, skills and attitudes through the preparation of a variety of foods to promote an interest in a culinary career or life skills.  There are three courses that are studied in this level, Food Beginnings, Simple Snacks and Canadian Heritage Foods.

 

Legal Studies

Legal Studies 20-30

Legal Studies 20-30 allows students to explore modules that focus on public law (the legal relationship between the government and the citizen) and private law (the legal relationships between individuals).  Students will become familiar with the influence, impact and complexities of these laws in their daily lives.  The goal is for students to complete 3 modules at the 20 level and 3 at the 30 level.

Robotics

Robotics 15/25/35

Are you interested in STEM? Do you have great ideas like Adam Savage from Mythbusters and want to know how to bring them to life? In your first year, you’ll learn to design, wire and build a robot car. In subsequent years, you can explore programmable drones, or become an expert in one of several fields, including movement, controls, sensors, or even Artificial Intelligence!

Sports Performance

Sports Performance 10/20/30

The Sports Performance program at Chinook enables students to explore the world of athletics from a variety of perspectives, including anatomy and physiology, sport psychology, nutrition, as well as an emphasis on physical training. Other points of emphasis include biomechanics and the social contexts of sport.

Other Options: Outdoor Education

Outdoor Education 15

This course will help anyone wanting to learn more about the outdoors be able to plan trips, pack a backpack, do basic first aid, use a compass, read maps and set up camp. It involves a weekend navigation course and a 3 day trip in the mountains. Beginners welcome.

Outdoor Education 25

Outdoor Education 25, or Outdoor Leadership, builds on the skills learned in Outdoor  education 15 and allows students to gain credits in a number of areas, specifically in  planning, leading and teaching. Students will gain additional CTS credits related to First Aid, Outdoor Leadership, and Guiding by taking a leadership role in the class. This course will culminate with the 2nd year Outdoor Leadership students having an active role in planning and carrying out the final backpacking trip to the mountains.